Notcom Racing
Technology Demo 1

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Notcom Racing is a next-gen futuristic racing game with more than a twist.
Being atipical in its gameplay and in its use of weapons, Notcom Racing will require high frame rates in order to be played as it's meant to be.

NCR TechDemo 1 represents a practical test-drive platform for what concerns graphics, "system targeting" and proprietary technologies.
NCR TechDemo 1 infact successfully implements and takes advantage of ForwardGames' FDRI, FNTC and FXTextures.

To know more about technologies, visit our Research Page.


Demo Scene Data:


 Scene Vertices	>>	662.812
 Scene Triangles	>>	448.831
 Scene Objects	>>	471
 Scene Textures	>>	445
 Scene Lights	>>	20
 
 Objects VRam	>>	91.6 Mbytes
 Vram Peak	>>	181 Mbytes

 Trans. Vertices	>>	1.3 Million/frame (peak)
			680.127/frame  (average)

 Trans. Triangles	>>	433.477/frame  (peak) 
			224.407/frame (average)

Demo Scene Features:


  >>	FDRI Lightmaps and Envmaps
  >>	FNTC and FXTextures used
  >>	Dynamic Full Scene White Point
  >>	Full Scene Normal Mapping
  >>	Full Scene FDRI Gaussian Glow
  >>	Full Scene Specular Shading
  >>	5 Channels Materials

NCEngine2 Features:


  >>	OpenGL/DirectX 9 compliant
  >>	Nvidia's CG shading language support
  >>	LUA Scripting support
  >>	Scriptable Rendering Pipeline
  >>	Custom PVS system
  >>	Direct Lightwave 3D support


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